![]() ![]() Released in August 2007, the game was a first-person shooter set in Rapture, a grandly imagined but decaying underwater city built in an ostentatious art deco style. One of the games that helped solidify this consensus was Bioshock. Even Ebert seemed to come around, sort of, admitting in 2010 that his position had been foolish given his personal disinterest in playing most games. A robust critical community has arisen around gaming, with a multitude of writers taking on the social and theoretical aspects of games. In the years since, however, the debate has mostly been resolved in favor of video games as art. And in another piece on the subject, he wrote that when viewing his favorite pieces of art, his “empathy was engaged,” a reaction that he found video games were unlikely to elicit. “Art seeks to lead you to an inevitable conclusion, not a smorgasbord of choices,” Ebert added. If you change it, you become the artist,” Ebert wrote in a response to horror novelist and filmmaker Clive Barker, who had argued in favor of games as a way of creating an array experiences and emotional journeys tailored to individual player preferences. Perhaps most famously, Roger Ebert weighed in multiple times to the contrary, asserting not only that games were not yet art but that they could never be art, because they relinquished ultimate control to the player. John Lanchester addressed the topic in the London Review of Books in a bluntly titled essay, “Is it art?” In Esquire, Chuck Klosterman argued in favor of taking games seriously as a pop culture phenomenon but wondered why they had not yet produced great criticism. Blatant spoilers in the title or thumbnail will either be removed or auto-tagged for spoilers.įor comment spoilers: - Use >!BioShock!<, it will appear as BioShock.About a decade ago, as the last generation of video game consoles hit the market, a debate, or at least a question, proliferated among pop culture critics: Are video games really art? Could they ever be? ![]() Spoilers for other parts in the series do not require tags although it would be greatly appreciated. ![]() The content itself must be BioShock related, not the title. music, architecture, font, phrases, etc.) will all be removed. Information on developers and publishers, objects that are similar but not exact replicas, or content that isn't exclusively related to BioShock (i.e. This subreddit is dedicated to the BioShock game series developed by Irrational Games and 2K.Ĭolumbia Theme Rapture Theme Rules & InfoĬontent MUST be related specifically and directly to BioShock. If posting plot content, please "Spoiler" tag submissions and do not put spoilers in the titles ![]()
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